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Roll for Adventure

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Become the ultimate Game Master and deliver tabletop role-playing games with confidence!For librarians, teachers, school staff and parents who want to run a tabletop role-playing game (TTRPG) but d...
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  • 21 August 2025
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Become the ultimate Game Master and deliver tabletop role-playing games with confidence!

For librarians, teachers, school staff and parents who want to run a tabletop role-playing game (TTRPG) but don’t know where to begin, this practical guide includes five tabletop role-playing adventures written so that a first-time Game Master can jump straight in and start playing. Alongside the adventures the book includes:

  • a comprehensive TTRPG glossary
  • examples of safety tools to allow players to stay safe
  • practical tips for helping new players at the TTRPG table
  • practical tips for first-time Game Masters and new players
  • ideas on how to establish role-playing sessions and festivals in your school
  • lists of potions, magic items and non-player characters, including their motivations and occupations.

A companion to Lucas Maxwell’s bestselling Let’s Roll, this book is a must-read for librarians and teachers looking to deliver exciting and creative games and quests. Now roll the dice and have fun!

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Price: £29.99
Publisher: Facet Publishing
Imprint: Facet Publishing
Publication Date: 21 August 2025
Trim Size: 9.19 X 6.00 in
ISBN: 9781783307401
Format: Paperback
BISACs:

LANGUAGE ARTS & DISCIPLINES / Library & Information Science / General, Library and information services, GAMES & ACTIVITIES / Fantasy Sports, GAMES & ACTIVITIES / Role Playing & Fantasy, JUVENILE NONFICTION / School & Education, Primary and middle schools, Library, archive and information management, Secondary schools, Board, table top and strategy games

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This book is the kind of high-level wizard's tome every aspiring Game Master should have. Lucas's experience and empathy are second-to-none, and I will be recommending this book to every educator I know, because between this and his first, there's really no better place to start adventuring.

Introduction

  1. Playing Tabletop Roleplaying Games with Youth
  2. Tabletop Roleplaying Safety Tools
  3. Running a Tabletop Role-playing Festival in Your School or Library
  4. An Introduction to the Village of Arrowdale
  5. The Great Donkey Race
  6. All Booked Up
  7. Sea What I Mean
  8. Break a Leg
  9. Scone Alone

Appendix A: Book Titles

Appendix B: How to Run a Chase Scene

Appendix C: Non-Player Characters

Appendix D: Pickpocketing

Appendix E: Potions

Appendix F: New Magical Items

Resources

Index