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Changes in Museum Practice

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How can museums move beyond simply raising awareness and establish a dialogue both within and across communities and cultural boundaries? By examining the ways in which museums can involve refuge...
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  • 01 February 2010
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How can museums move beyond simply raising awareness and establish a dialogue both within and across communities and cultural boundaries? By examining the ways in which museums can involve refugees and asylum seekers this volume explores this key question. Leading artists, curators, and academics come together to outline different levels of participation by audiences and communities and explore a range of topics from video games to role-play and theatre; and from photography to participatory video and digital storytelling. Case studies are used throughout to highlight the various ways that different participatory approaches can be used successfully.

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Price: £47.95
Pages: 264
Publisher: Berghahn Books
Imprint: Berghahn Books
Series: Museums and Diversity
Publication Date: 01 February 2010
Trim Size: 11.00 X 8.50 in
ISBN: 9781845456108
Format: Paperback
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Preface
Jack Lohman

Reframing Difference: Museums, Cross-cultural Communication and the Representation of Refugees
Sam Jones

Introduction: Expanding the Concept of Participation
Katherine Goodnow

SECTION I: FILM AND VIDEO

Chapter 1. Dislocations: Participatory Media with Refugees in Malta and Ireland
Anthony Haughey

Chapter 2. Envisioning the Return: Participatory Video for Voluntary Repatriation and Sustainable Reintegration
Melissa Brough and Charles Otieno-Hongo

SECTION II: ORAL HISTORY AND DATABASES

Chapter 3. Refugee Stories: The Refugee Communities History Project, Partnership and Collaboration
Annette Day, Jenny Harding and Jessica Mullen

Chapter 4. Reconciling History and Memory at the Cité Nationale de l’Histoire de l’Immigration
Saphinaz-Amal Naguib

SECTION III: GAMES AND INTERACTIVES

Chapter 5. Playing Refugees: Escape from Woomera and Asylspelet
Hanne-Lovise Skartveit

Chapter 6. Technically Speaking: Digital Representations of Refugee Experiences at Melbourne’s Immigration Museum
Moya McFadzean

Chapter 7. Bordergames: Networking, Games and Young Migrants
The Bordergames Collective

Chapter 8. A Taste of Life as a Refugee: How Serious Games Frame Refugee Issues
Joost Raessens

SECTION IV: FINAL COMMENTS ON PARTICIPATORY PRACTICE

Chapter 9. Performance in Place of War: Refugee Artists and Communities in the U.K.
Alison Jeffers

Chapter 10. Museums, New Media and Community Participation
Katherine Goodnow

Notes on contributors
Index