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50 Library Lessons and Ideas

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This handbook will provide school librarians and teachers with ideas on how to establish library lessons and events that will encourage reading in children and young people. Written in a clear and ...
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  • 01 October 2026
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50 Library Lessons and Ideas is packed full of fun, creative and engaging activities and ideas for school librarians and teachers to use with their students to help encourage reading for pleasure.

Organised into two sections, the first provides practical advice on library events and concepts such as running a high school book club, getting boys to read, starting your own book award and helping children to read aloud. The second section has a range of inspiring and inexpensive activities that use films, novels, manga, poetry, LEGO® and other media to improve students’ reading engagement. With quizzes, scavenger hunts, literary charades and creative writing, each activity features step-by-step guidance and is designed to be adaptable to different students’ needs.

From educating students about misinformation and wellbeing, to introducing young readers to non-fiction and poetry, this straightforward and highly effective guide is an essential resource for school librarians and teachers.

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Price: £26.00
Publisher: Facet Publishing
Imprint: Facet Publishing
Publication Date: 01 October 2026
ISBN: 9781783307456
Format: eBook
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Lucas Maxwell grew up in Nova Scotia, playing on Nintendo, Dungeons & Dragons and reading comic books. He has been working as a school librarian for over fifteen years and is passionate about promoting the freedom to read and providing safe and welcoming spaces for everyone. In 2017, he was named the UK's School Librarian of the Year by the School Library Association. In 2022, he won the UK Literacy Association’s Reading for Pleasure Champion Award. In 2024, he was awarded a British Empire Medal (BEM) for his services to libraries & education. He is the winner of the 2024 Times - Chicken House Children’s Fiction Competition. He has previously published two books on tabletop role-playing games, the bestselling title, Let’s Roll, and its follow-up, Roll for Adventure.

Introduction

Chapter One: The Importance of Library Lessons

Chapter Two: Getting Staff involved in your school library

Chapter Three: Running Successful School Library Events on a Saturday

Chapter Four: Developing a Strong Mock Trial/ Model UN/Debate Team

Chapter Five: 50 Library Lesson Ideas

Chapter Six: Case Studies from Around the World

Conclusion